libpysal.cg.Polygon

class libpysal.cg.Polygon(vertices, holes=None)[source]

Geometric representation of polygon objects. Returns a polygon created from the objects specified.

Parameters:
verticeslist

A list of vertices or a list of lists of vertices.

holeslist

A list of sub-polygons to be considered as holes. Default is None.

Attributes:
verticeslist

Returns the vertices of the polygon in clockwise order.

lenint

Returns the number of vertices in the polygon.

perimeterfloat

Returns the perimeter of the polygon.

bounding_boxlibpysal.cg.Rectangle

Returns the bounding box of the polygon.

bboxlist

Returns the bounding box of the polygon as a list.

areafloat

Returns the area of the polygon.

centroidtuple

Returns the centroid of the polygon.

Examples

>>> p1 = Polygon([Point((0, 0)), Point((1, 0)), Point((1, 1)), Point((0, 1))])
__init__(vertices, holes=None)[source]

Methods

__init__(vertices[, holes])

build_quad_tree_structure()

Build the quad tree structure for this polygon.

contains_point(point)

Test if a polygon contains a point.

Attributes

area

Returns the area of the polygon.

bbox

Returns the bounding box of the polygon as a list.

bounding_box

Returns the bounding box of the polygon.

centroid

Returns the centroid of the polygon.

holes

Returns the holes of the polygon in clockwise order.

len

Returns the number of vertices in the polygon.

parts

Returns the parts of the polygon in clockwise order.

perimeter

Returns the perimeter of the polygon.

vertices

Returns the vertices of the polygon in clockwise order.

property area: float

Returns the area of the polygon.

Examples

>>> p = Polygon([Point((0, 0)), Point((1, 0)), Point((1, 1)), Point((0, 1))])
>>> p.area
1.0
>>> p = Polygon(
...     [Point((0, 0)), Point((10, 0)), Point((10, 10)), Point((0, 10))],
...     [Point((2, 1)), Point((2, 2)), Point((1, 2)), Point((1, 1))]
... )
>>> p.area
99.0
property bbox

Returns the bounding box of the polygon as a list.

Returns:
self._bboxlist

The bounding box of the polygon as a list.

See also

libpysal.cg.bounding_box
property bounding_box

Returns the bounding box of the polygon.

Returns:
self._bounding_boxlibpysal.cg.Rectangle

The bounding box of the polygon.

Examples

>>> p = Polygon([Point((0, 0)), Point((2, 0)), Point((2, 1)), Point((0, 1))])
>>> p.bounding_box.left
0.0
>>> p.bounding_box.lower
0.0
>>> p.bounding_box.right
2.0
>>> p.bounding_box.upper
1.0
build_quad_tree_structure()[source]

Build the quad tree structure for this polygon. Once the structure is built, speed for testing if a point is inside the ring will be increased significantly.

property centroid: tuple

Returns the centroid of the polygon.

Notes

The centroid returned by this method is the geometric centroid and respects multipart polygons with holes. Also known as the ‘center of gravity’ or ‘center of mass’.

Examples

>>> p = Polygon(
...     [Point((0, 0)), Point((10, 0)), Point((10, 10)), Point((0, 10))],
...     [Point((1, 1)), Point((1, 2)), Point((2, 2)), Point((2, 1))]
... )
>>> p.centroid
(5.0353535353535355, 5.0353535353535355)
contains_point(point)[source]

Test if a polygon contains a point.

Parameters:
pointlibpysal.cg.Point

A point to test for containment.

Returns:
containsbool

True if the polygon contains point otherwise False.

Notes

Points falling exactly on polygon edges may yield unpredictable results.

Examples

>>> p = Polygon(
...     [Point((0,0)), Point((4,0)), Point((4,5)), Point((2,3)), Point((0,5))]
... )
>>> p.contains_point((3,3))
1
>>> p.contains_point((0,6))
0
>>> p.contains_point((2,2.9))
1
>>> p.contains_point((4,5))
0
>>> p.contains_point((4,0))
0

Handles holes.

>>> p = Polygon(
...     [Point((0, 0)), Point((0, 10)), Point((10, 10)), Point((10, 0))],
...     [Point((2, 2)), Point((4, 2)), Point((4, 4)), Point((2, 4))]
... )
>>> p.contains_point((3.0, 3.0))
False
>>> p.contains_point((1.0, 1.0))
True
property holes: list

Returns the holes of the polygon in clockwise order.

Examples

>>> p = Polygon(
...     [Point((0, 0)), Point((10, 0)), Point((10, 10)), Point((0, 10))],
...     [Point((1, 2)), Point((2, 2)), Point((2, 1)), Point((1, 1))]
... )
>>> len(p.holes)
1
property len: int

Returns the number of vertices in the polygon.

Examples

>>> p1 = Polygon([Point((0, 0)), Point((0, 1)), Point((1, 1)), Point((1, 0))])
>>> p1.len
4
>>> len(p1)
4
property parts: list

Returns the parts of the polygon in clockwise order.

Examples

>>> p = Polygon(
...     [
...         [Point((0, 0)), Point((1, 0)), Point((1, 1)), Point((0, 1))],
...         [Point((2, 1)), Point((2, 2)), Point((1, 2)), Point((1, 1))]
...     ]
... )
>>> len(p.parts)
2
property perimeter: int | float

Returns the perimeter of the polygon.

Examples

>>> p = Polygon([Point((0, 0)), Point((1, 0)), Point((1, 1)), Point((0, 1))])
>>> p.perimeter
4.0
property vertices: list

Returns the vertices of the polygon in clockwise order.

Examples

>>> p1 = Polygon([Point((0, 0)), Point((0, 1)), Point((1, 1)), Point((1, 0))])
>>> len(p1.vertices)
4